04 / Featured
Real-Time Contact-Physics Heatmaps (Physics Kit)
See exactly where a structure takes the load.
[ MEDIA · p3_heatmap.mp4 ]16:9 · waiting for asset
A dedicated extension for real-time contact analysis on mesh and 3D-Gaussian-Splat assets. Two per-vertex heatmap engines — Euclidean-distance and a topological mesh-adjacency (CSR-graph heat-diffusion) engine — run on NVIDIA Warp GPU kernels, with scale-aware re-baking and floating force-labels marking each hot zone.
NVIDIA WarpIsaac Sim / omni.physxOpenUSDomni.ui.scenePython